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Devlog 7
February 03, 2023
by
Wuz
1
- Added Shield, Knife, and Sniper enemies - Added an intro cutscene showing the story of the game - Fixed bug which caused the volume control in settings not to work - Baked the lightmap after adding...
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Devlog 6
February 01, 2023
by
Wuz
1
- Tweaked and fixed the tether. It now uses Q and E, and will automatically lock onto the closest object to your left and right respectively - Misc edits to the map - Added the ability to wall bounce...
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Devlog 5
January 31, 2023
by
Wuz
1
- Fixed a lot of bugs with the respawn system and custom control mapping (with the biggest being quit to menu would cause the next game to start paused, you have to open the Controls tab or no control...
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Devlog 4
January 30, 2023
by
Wuz
1
- The compass now tracks without needing to click, finding the closest enemy constantly. Clicking it sends out a flare from all enemies, and passively holding it buffs move speed - Redid shotgun firin...
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Devlog 3
January 29, 2023
by
Wuz
1
- Complete revamp of map, including a map twice the size with buildings you can enter - Added a compass, allowing you to track the nearest enemy when clicked - Complete revamp of enemy AI, removing th...
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Devlog 2
January 27, 2023
by
Wuz
1
- Enemy balance tweaks. Shotgun arm damage up, flamethrower arm damage up, SMG arm health down - Player shotgun damage no longer decreases with range - Redid sliding - Changed Wave 1-5 music - Bug fix...
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Devlog 1
January 26, 2023
by
Wuz
1
- Added SMG Arm enemies - Added Flamethrower Arm enemies - Added Flamethrower weapon (scroll to access) All three tier 1 enemies and all three weapons are now implemented in the game (Shotgun, SMG, an...
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