Devlog 5
- Fixed a lot of bugs with the respawn system and custom control mapping (with the biggest being quit to menu would cause the next game to start paused, you have to open the Controls tab or no controls will be mapped)
- Added a player model
- Fixed some bugs regarding the Flamethrower Arm and Shotgun Arm not being able to shoot the player
- Fixed a bug causing enemies to *very* rarely spawn outside the map
- Redesigned buildings: CircleK, King Soopers, Shoney's, Ted's, Waffle House, and the Church
- Added car Mystery Machine
- Designed misc obstacles like the Dumpster and Tire Pile
- Added an FPS limit slider
- Fixed bug where the player gets shorter after sliding, causing enemies to miss due to the smaller hitbox
- Fixed bug that caused shotgun to hit the player when shot, causing nothing to happen most of the time on shooting it
- Fixed bug where enemies could spawn on you and within walls/buildings
- Added the tether
Files
Get Raze
Raze
Fast paced momentum based FPS game about killing hordes of demons
Status | Released |
Author | Wuz |
Genre | Shooter |
Tags | 3D, Fast-Paced, First-Person, FPS, Indie, Post-apocalyptic, Short, Singleplayer, Unity |
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