Devlog 2
- Enemy balance tweaks. Shotgun arm damage up, flamethrower arm damage up, SMG arm health down
- Player shotgun damage no longer decreases with range
- Redid sliding
- Changed Wave 1-5 music
- Bug fixes (staying on the pause menu breaks enemy AI, starting the game plays music full volume for a split second regardless of settings, metal items turn black sometimes)
- Added an animation for swapping weapons and a sound effect for trying to shoot with no ammo
- Added a pause menu, accessed by ESC
- 3 new enemies spawn at wave 6, the Shotgun Leg, SMG Eye, and Flamethrower Back
- Music will change on wave 1, 6, and 11
- Increased enemy spawn rates, decreased enemy spawn rates in later waves
- Player gun sparks are now blue
Files
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Raze
Fast paced momentum based FPS game about killing hordes of demons
Status | Released |
Author | Wuz |
Genre | Shooter |
Tags | 3D, Fast-Paced, First-Person, FPS, Indie, Post-apocalyptic, Short, Singleplayer, Unity |
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